Eyes constructor
This class provides the main methods used to execute tests and checkpoints.
Using statement
using Applitools.Selenium;
Methods
Eyes method
Syntax
Eyes eyes = new Eyes();
Eyes eyes = new Eyes(runner);
Parameters
runner
Type: EyesRunner
If this parameter is provided, it must be an instance of either the ClassicRunner or VisualGridRunner classes. If a VisualGridRunner is passed then the image will be rendered using the Ultrafast Grid.
If this parameter is not provided, then DOM rendering is done using the local browser defined by the driver parameter passed to the Eyes.Open method.
Return value
Type: Eyes
Use the object returned to call the various methods provided by the Eyes class.
Open method
Syntax
IWebDriver outdriver = eyes.Open(driver);
IWebDriver outdriver = eyes.Open(driver, appName, testName, viewportSize);
IWebDriver outdriver = eyes.Open(driver, appName, testName);
Parameters
driver
Type: IWebDriver
The web driver.
appName
Type: string
The application name. This may be any string. You can set the application name for all tests using the Configuration.SetAppName method or Eyes.AppName property. If you do so, then set this parameter to a value of null to indicate that the configuration default should be used.
testName
Type: string
The name of the test. This name must be unique within the scope of the application name. It may be any string.
viewportSize
Type: Size
The size of the viewport
The size of the viewport passed as an object.
The size of the viewport passed as an object {'width':, 'height':}
Defines the viewport size of the browser that will be set before the start of the test. If this parameter is not provided then the viewport size will be based on the current browser window size. For details, see Using viewports in Eyes.
Return value
Type: IWebDriver
The returned web driver is a clone of the driver passed as a parameter. It is recommended that you use the web driver object returned by this method in all further calls to the web driver. This allows Eyes to record these interactions and play them back in the Eyes Test Manager.
Remarks
After making a call to this method, you must eventually terminate the test by calling Eyes.CloseAsync (in case of a normal completion) or Eyes.AbortAsync (in case of an aborted test). If you want to run another test, we recommend that you use a newly created Eyes instance to avoid side effects. However, in principle, it is legal to call Eyes.Open again to start a new test on the same Eyes instance.
Check method
Syntax
eyes.Check(checkSettings);
eyes.Check(name, checkSettings);
Parameters
CheckSettings
Type: ICheckSettings
The fluent API calls, starting with one of the Target methods.
name
Type: string
The tag defines a name for the checkpoint in the Eyes Test Manager. The name may be any string and serves to identify the step to the user in the Test manager.
You can change the tag value without impacting testing in any way since Eyes does not use the tag to identify the baseline step that corresponds to the checkpoint; Eyes matches steps based on their content and position in the sequences of images of the test. For details, see How Eyes compares checkpoints and baseline images.
CheckSettings
Type: ICheckSettings[]
One or more check settings, as an array or a comma separated list.
UseDom
This parameter enriches the Layout match level to include DOM information in the analysis. This parameter is only available if the match type is
Layout
. The default value isFalse
.Type: boolean
EnablePatterns
This parameter informs
Layout
to look for repeating patterns in the structure of the page, for example items shopping cart. Once a repeating structure is detected, it will be treated as a single unit and ignore the number of repetitions. Alerts are generated if there are changes such as irregularities or changes in the way internal items are aligned. This parameter requiresuseDom
to be enabled. The default value isFalse
.Type: boolean
Example
eyes.Check(Target.Window().Fully().WithName("App page").EnablePatterns(True).UseDom(True));
Return value
Type: void
Remarks
For a detailed description of how to use this method see The Eyes SDK check Fluent API.
Close method
Syntax
TestResults result = eyes.Close(throwEx);
TestResults result = eyes.Close();
Parameters
throwEx
Type: bool [Optional : default = true ]
If this parameter has a value of true, then if there are new, missing, or mismatched steps, an exception will be thrown. If the parameter is set to false, then an exception will not be thrown for the above cases. If the parameter is not passed, then it is as if a true value was passed.
Return value
Type: TestResults
The result of the test can be obtained from the object returned. See TestResults class for a list of what information can be obtained from this object. See TestResults class for a list of what information can be obtained from this object.
Abort method
Syntax
TestResults value = eyes.Abort();
Parameters
This method does not take any parameters.
Return value
Type: TestResults
Remarks
If you call this method on a test that was opened but not closed, then then test will have an aborted status in the Eyes Test Manager. If you call it after the test has been successfully closed, then the call is ignored.
AbortAsync method
Syntax
eyes.AbortAsync();
Parameters
This method does not take any parameters.
Return value
Type: void
Remarks
If you call this method on a test that was opened but not closed, then then test will have an aborted status in the Eyes Test Manager. If you call it after the test has been successfully closed, then the call is ignored.
AbortIfNotClosed method
Syntax
TestResults value = eyes.AbortIfNotClosed();
Parameters
This method does not take any parameters.
Return value
Type: TestResults
Remarks
If you call this method on a test that was opened but not closed, then then test will have an aborted status in the Eyes Test Manager. If you call it after the test has been successfully closed, then the call is ignored.
AddProperty method
Syntax
eyes.AddProperty(name, value);
Parameters
name
Type: string
The name of the property.
value
Type: string
The value associated with the name.
Return value
Type: void
Remarks
- You should not assign a given value to a property more than once in a given test run.
- You can also associate properties with a batch using BatchInfo.AddProperty.
CheckElement method
Syntax
eyes.CheckElement(selector, tag, matchTimeout);
eyes.CheckElement(selector, tag);
eyes.CheckElement(selector);
Parameters
selector
Type: By
An object that defines a selector for the region.
tag
Type: string [Optional : default = null ]
The tag defines a name for the checkpoint in the Eyes Test Manager. The name may be any string and serves to identify the step to the user in the Test manager.
You may change the tag value without impacting testing in any way since Eyes does not use the tag to identify the baseline step that corresponds to the checkpoint; Eyes matches steps based on their content and position in the sequences of images of the test. See How Eyes compares checkpoints and baseline images for details.
matchTimeout
Type: int [Optional : default = -1 ]
The retry time in milliseconds. If there is a mismatch, then Eyes will recapture and recheck the checkpoint until the timeout limit. This can help avoid mismatches in cases where the capture was done before the page was fully rendered. Passing a value of -1 will force the default timeout.
Return value
Type: void
CheckFrame method
Syntax
eyes.CheckFrame(frameNameOrId, tag);
eyes.CheckFrame(frameNameOrId);
eyes.CheckFrame(frameNameOrId, matchTimeout, tag);
eyes.CheckFrame(frameNameOrId, matchTimeout);
eyes.CheckFrame(frameIndex, matchTimeout, tag);
eyes.CheckFrame(frameIndex, matchTimeout);
eyes.CheckFrame(frameReference, matchTimeout, tag);
eyes.CheckFrame(frameReference, matchTimeout);
eyes.CheckFrame(framePath, matchTimeout, tag);
eyes.CheckFrame(framePath, matchTimeout);
Parameters
frameNameOrId
Type: string
The name or id of the frame element.
tag
Type: string [Optional : default = null ]
The tag defines a name for the checkpoint in the Eyes Test Manager. The name may be any string and serves to identify the step to the user in the Test manager.
You may change the tag value without impacting testing in any way since Eyes does not use the tag to identify the baseline step that corresponds to the checkpoint; Eyes matches steps based on their content and position in the sequences of images of the test. See How Eyes compares checkpoints and baseline images for details.
matchTimeout
Type: TimeSpan
The retry time in milliseconds. If there is a mismatch, then Eyes will recapture and recheck the checkpoint until the timeout limit. This can help avoid mismatches in cases where the capture was done before the page was fully rendered. Passing a value of -1 will force the default timeout.
frameIndex
Type: int
A Selenium frame index.
frameReference
Type: IWebElement
An object that references the frame.
framePath
Type: string[]
The path of the frame to check. This is a fully defined, top-down list of frame names or IDs, where each frame is nested in the previous frame.
Return value
Type: void
CheckRegion method
Syntax
eyes.CheckRegion(selector, tag, stitchContent, matchTimeout);
eyes.CheckRegion(selector, tag, stitchContent);
eyes.CheckRegion(selector, tag, matchTimeout);
eyes.CheckRegion(selector, tag);
eyes.CheckRegion(selector);
eyes.CheckRegion(selector, matchTimeout, tag);
eyes.CheckRegion(selector, matchTimeout);
eyes.CheckRegion(region, tag, matchTimeout);
eyes.CheckRegion(region, tag);
eyes.CheckRegion(region);
eyes.CheckRegion(region, matchTimeout, tag);
eyes.CheckRegion(region, matchTimeout);
Parameters
selector
Type: By
An object that defines a selector for the region.
tag
Type: string
The tag defines a name for the checkpoint in the Eyes Test Manager. The name may be any string and serves to identify the step to the user in the Test manager. You may change the tag value without impacting testing in any way since Eyes does not use the tag to identify the baseline step that corresponds to the checkpoint - Eyes matches steps based on their content and position in the sequences of images of the test. See How Eyes compares checkpoints and baseline images for details.
stitchContent
Type: bool
If the application window is larger than the viewport, and this parameter is true, then the entire page content is rendered. If this parameter is false, then only the viewport is rendered.
matchTimeout
Type: int [Optional : default = -1 ]
The retry time in milliseconds. If there is a mismatch, then Eyes will recapture and recheck the checkpoint until the timeout limit. This can help avoid mismatches in cases where the capture was done before the page was fully rendered. Passing a value of -1 will force the default timeout.
This parameter overrides any global timeout set using Eyes.MatchTimeout property or Configuration.SetMatchTimeout method.
matchTimeout
Type: TimeSpan
The retry time. The units are defined by the TimeSpan type. If there is a mismatch, then Eyes will recapture and recheck the checkpoint until the timeout limit. This can help avoid mismatches in cases where the capture was done before the page was fully rendered. Passing a value of -1 will force the default timeout.
This parameter overrides any global timeout set using Eyes.MatchTimeout property or Configuration.SetMatchTimeout method.
region
Type: Rectangle
A non-empty region representing the screen region to check in screenshot pixel coordinates.
Return value
Type: void
CheckWindow method
Syntax
eyes.CheckWindow(tag, fully);
eyes.CheckWindow(tag);
eyes.CheckWindow();
eyes.CheckWindow(matchTimeout, tag, fully);
eyes.CheckWindow(matchTimeout, tag);
eyes.CheckWindow(matchTimeout);
Parameters
tag
Type: string [Optional : default = null ]
The tag defines a name for the checkpoint in the Eyes Test Manager. The name may be any string and serves to identify the step to the user in the Test manager.
You may change the tag value without impacting testing in any way since Eyes does not use the tag to identify the baseline step that corresponds to the checkpoint; Eyes matches steps based on their content and position in the sequences of images of the test. See How Eyes compares checkpoints and baseline images for details.
fully
Type: bool? [Optional : default = null ]
Set to true to capture the full browser page and not just the viewport.
matchTimeout
Type: TimeSpan
The retry time in milliseconds. If there is a mismatch, then Eyes will recapture and recheck the checkpoint until the timeout limit. This can help avoid mismatches in cases where the capture was done before the page was fully rendered. Passing a value of -1 will force the default timeout.
Return value
Type: void
ClearProperties method
Syntax
eyes.ClearProperties();
Parameters
This method does not take any parameters.
Return value
Type: void
CloseAsync method
Syntax
eyes.CloseAsync();
Parameters
This method does not take any parameters.
Return value
Type: void
GetConfiguration method
Syntax
Configuration value = eyes.GetConfiguration();
Parameters
This method does not take any parameters.
Return value
Type: Configuration
GetDriver method
Syntax
EyesWebDriver value = eyes.GetDriver();
Parameters
This method does not take any parameters.
Return value
Type: EyesWebDriver
SetConfiguration method
Syntax
eyes.SetConfiguration(configuration);
Parameters
configuration
Type: IConfiguration
A configuration object that has the various properties/methods set to the required values.
Return value
Type: void
Remarks
The typical sequence for configuring a test is:
- Create a Configuration object.
- Assign to the properties you want to set up, and call the various methods.
- Create an Eyes instance.
- Call the Eyes.SetConfiguration method with the configuration object.
- Call the Eyes.Open method to start the test session.
Once you've changed the configuration of an Eyes instance by calling Eyes.SetConfiguration or by setting a configuration directly on the Eyes instance, if you want to change the configuration, you must use the following sequence:
- Get the current configuration using Eyes.GetConfiguration to a local variable.
- Make changes to the local configuration value.
- Assign the local configuration object to the Eyes instance using Eyes.SetConfiguration.
SetScrollToRegion method
Syntax
eyes.SetScrollToRegion(shouldScroll);
Parameters
shouldScroll
Type: bool
If set to true, then before a region is matched, Eyes will automatically scroll to the region. If set to false, then Eyes will not scroll.
Return value
Type: void
Properties
AgentId property
Syntax
string value; // give relevant initial value
eyes.AgentId = value;
value = eyes.AgentId
Type: string
Remarks
To take effect, this property must be assigned before the call to Open.
ApiKey property
Syntax
string value; // give relevant initial value
eyes.ApiKey = value;
value = eyes.ApiKey
Type: string
Remarks
Set this immediately after the Eyes object is created (before calling Open). If you have an environment variable called APPLITOOLS_API_KEY
that is set to the value of your API key, then you do not need to call this method, and Eyes will take the string from the environment value.
AppName property
Syntax
string value; // give relevant initial value
eyes.AppName = value;
value = eyes.AppName
Type: string
Remarks
If you call this method, it must be called before the call to Eyes.Open. In the call to Eyes.Open, if you provide the application parameter, then it will override the value set here. If you don't provide the parameter or pass a null, then the value set here will be used.
BaselineBranchName property
Syntax
string value; // give relevant initial value
eyes.BaselineBranchName = value;
value = eyes.BaselineBranchName
Type: string
BaselineEnvName property
Syntax
string value; // give relevant initial value
eyes.BaselineEnvName = value;
value = eyes.BaselineEnvName
Type: string
Batch property
Syntax
eyes.Batch = new BatchInfo(name)
Type: BatchInfo
Remarks
Set this property once before the calls to the Open method for all tests that are supposed to be part of this batch.
BranchName property
Syntax
string value; // give relevant initial value
eyes.BranchName = value;
value = eyes.BranchName
Type: string
ForceFullPageScreenshot property
Syntax
bool value; // give relevant initial value
eyes.ForceFullPageScreenshot = value;
value = eyes.ForceFullPageScreenshot
Type: bool
HideCaret property
Syntax
bool value; // give relevant initial value
eyes.HideCaret = value;
value = eyes.HideCaret
Type: bool
Remarks
We recommend using this method instead of Eyes.IgnoreCaret, Configuration.SetIgnoreCaret or CheckSettings.IgnoreCaret, since this method/property eliminates cursor related artifacts instead of detecting and ignoring them.
HideScrollbars property
Syntax
bool value; // give relevant initial value
eyes.HideScrollbars = value;
value = eyes.HideScrollbars
Type: bool
HostApp property
Syntax
string value; // give relevant initial value
eyes.HostApp = value;
value = eyes.HostApp
Type: string
HostOS property
Syntax
string value; // give relevant initial value
eyes.HostOS = value;
value = eyes.HostOS
Type: string
IgnoreCaret property
Syntax
bool value; // give relevant initial value
eyes.IgnoreCaret = value;
value = eyes.IgnoreCaret
Type: bool
Remarks
We recommend using HideCaret or SetHideCaret since this eliminates cursor related artifacts instead of detecting and ignoring them.
IsDisabled property
Syntax
bool value; // give relevant initial value
eyes.IsDisabled = value;
value = eyes.IsDisabled
Type: bool
IsOpen property
Syntax
bool value = eyes.IsOpen;
Type: bool
Return true if the Eyes.Open method has been called on an eyes instance, and Eyes.Close, Eyes.Abort, Eyes.AbortAsync or Eyes.AbortIfNotClosed have not yet been called.
MatchLevel property
Syntax
MatchLevel value; // give relevant initial value
eyes.MatchLevel = value;
value = eyes.MatchLevel
Type: MatchLevel
Remarks
For a full description of the affect of each match levels and the different ways to apply them to tests, checkpoints and regions, How to use Eyes match levels.
MatchTimeout property
Syntax
TimeSpan value; // give relevant initial value
eyes.MatchTimeout = value;
value = eyes.MatchTimeout
Type: TimeSpan
Remarks
You can override the default timeout set by this property for a specific set checkpoint by passing a timeout to one of the check_XXXX methods that support a timeout parameter, e.g. CheckWindow
You can also override the timeout for a specific test using the check fluent Timeout method
Proxy property
Syntax
WebProxy value; // give relevant initial value
eyes.Proxy = value;
value = eyes.Proxy
Type: WebProxy
SaveDiffs property
Syntax
bool? value; // give relevant initial value
eyes.SaveDiffs = value;
value = eyes.SaveDiffs
Type: bool?
SaveNewTests property
Syntax
bool value; // give relevant initial value
eyes.SaveNewTests = value;
value = eyes.SaveNewTests
Type: bool
ScaleRatio property
Syntax
double value; // give relevant initial value
eyes.ScaleRatio = value;
value = eyes.ScaleRatio
Type: double
SendDom property
Syntax
bool value; // give relevant initial value
eyes.SendDom = value;
value = eyes.SendDom
Type: bool
Remarks
Sending DOM information is enabled by default, so use this method only if you have to disable it.
ServerUrl property
Syntax
eyes.ServerUrl = new System.Uri('https://myEyesServer'); //setter
System.Uri uri = eyes.ServerUrl; //getter
Type: string
StitchMode property
Syntax
StitchModes value; // give relevant initial value
eyes.StitchMode = value;
value = eyes.StitchMode
Type: StitchModes
The value assigned or read may be either CSS or Scroll.
StitchOverlap property
Syntax
int value; // give relevant initial value
eyes.StitchOverlap = value;
value = eyes.StitchOverlap
Type: int
ViewportSize property
Syntax
RectangleSize value; // give relevant initial value
eyes.ViewportSize = value;
value = eyes.ViewportSize
Type: RectangleSize
ViewportSize property
Syntax
RectangleSize value; // give relevant initial value
Eyes.ViewportSize = value;
value = Eyes.ViewportSize
Type: RectangleSize
Remarks
- Call this method before the call to Eyes.Open. Then, when calling the open method, don't pass the viewportSize parameter. If the viewport size is set to be smaller than the actual content, then scrolling should typically be enabled by calling ForceFullPageScreenshot property or SetForceFullPageScreenshot method so that the full page image is tested.
This method is a static method.
WaitBeforeScreenshots property
Syntax
int value; // give relevant initial value
eyes.WaitBeforeScreenshots = value;
value = eyes.WaitBeforeScreenshots
Type: int